ASSIGNMENT – “THIS” (TEAMS-OF-TWO)
DUE: FRIDAY OCTOBER 19th @ 13H:30
- EACH TEAM WILL PROVIDE ON 19TH OCTOBER @ 13H30:
- Complete documentation of ASSIGNMENT – “THIS” (HARDCOPY @ Start of Class) & available on Github
- Hardcopy of Documentation MUST list the Team Members Names & explicitly declare GitHub Repository URL
- Selected TEAM MEMBERS’S GitHub must host ALL DOCUMENTATION (Hardcopy PDF, Video, Photos, Circuits Diagrams etc.)
- Documentation will be located on Github > ASSIGNMENTS > ASSIGNMENT_THIS
- Tardiness: For either Hardcopy Submission or Github Repo will incur a 15% Late Penalty Per Day off Documentation Grade
ASSIGNMENT – “THIS” PART ONE
SENSOR RESEARCH & DOCUMENTATION
Visit any electronic suppliers’ website and do a thorough catalogue search for at least three over-the-counter ANALOG sensors. Concretely document the specifications of these three sensors i.e. voltage requirements, resistance, sampling value ranges, temporal-spatial requirements etc., along with how these sensors are used with the Arduino and note any special requirements (for each of the sensors) i.e. external libraries.
Choose at least one of the researched ANALOG sensors that could be incorporated into your ASSIGNMENT- “THIS” – the selected ANALOG sensor(s) should be used as your PRIMARY INPUT. Finally, propose and provide storyboards (3 Frames) for three possible interaction scenarios that would use these sensor(s).
ASSIGNMENT – “THIS” PART TWO
DESIGN & BUILD A MID FIDELITY THING
Create a speculative thing that changes over time! The same change can occur very quickly (milliseconds) or very slowly (many days) and thus would bear very different meanings & create different experiences. At every stage in the development of your ASSIGNMENT – “THIS”, it would be to your advantage to concretely incorporate and leverage the Conceptual Interaction Design Frameworks presented in: Enchanted Objects (Six Human Drives, The Seven Abilities of Enchantment), which would ultimately be experienced through your Prototyping Strategies – To Understand, To Test & Improve, To Communicate and To Advocate.
- CHANGE CAN BE:
- Motive (rotation, translation, scaling, vibration, explosion, etc.).
- Olfactive or Gustative
- CONCEPTUAL DOMAINS FOR A THING:
- Slave to the algorithm
- A machine’s search for Meaning
- Eyes, Computers have them too
- Me, myself and AI
- Homes without Boundaries
- Spaces become Participants
- Ephemeral Stories
- Watch… It listens
- Interface – Our ears
- Rise of Soft Robotics
- Lo-Fi Data, Hi-Fi Experiences
- SPECULATIVE FUTURES – BRAINSTORMING:
- What is the story behind your design?
- Where does it come from?
- Why does it exist?
- What is the personality of your design?
- How does its personality manifest itself in the physical world?
- What makes your design do what it does?
- Is the personality of your design related to its physical manifestation?
- What emotions does your design evoke/provoke, are they the same for everyone ?
- Build your thing according to the following guidelines:
- It must use at least one ANALOG sensor (from your sensor research) as the PRIMARY INPUT
- You may incorporate digital sensors to aid in functional requirements i.e. buttons
- The things’ output must follow your design objectives and intentions
- You must use the Arduino to process your data input to output
- You may keep the circuit on a breadboard as long as it can be incorporated neatly
- Bring it to class for a live demo on the due date
DELIVERABLES ON GITHUB
- Complete documentation of ASSIGNMENT – “THIS”
- Thorough documentation of Sensor Research
- A high level description of the design and concept of your thing, including all references
- Schematic (Fritzing) and Explanation of your things’ circuit
- All Arduino code
- Photos & Videos of your thing in action
- Each team member must provide a written evaluation of the tasks the other team member participated in, in ASSIGNMENT – “THIS”